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== Development ==
In October 2021, a "metaverse" videogame Holoearth was announced as one of the projects within Hololive Alternative.<ref name="announceOct">(Oct. 20, 2021). Retrieved from https://alt.hololive.tv/news/203/</ref><ref name="holoEar">(Oct. 20, 2021). Retrieved from https://alt.hololive.tv/news/208/</ref> A gameplay demo video was released on November 23, 2021.<ref name="holoEarGameplayReveal">(Nov. 23, 2021). Retrieved from https://www.youtube.com/watch?v=V722bYH07P4</ref> The game is composed of 3 components: a sandbox game, a lobby system, and an avatar creation system.<ref name="holoEar"/> English localization for the game is planned.<ref>(Mar. 11, 2022). Retrieved from https://twitter.com/Holoearth_EN/status/1502165650277470213</ref><ref>(Nov. 21, 2022). Retrieved from https://twitter.com/Holoearth_EN/status/1594603447416164357</ref>
 
A limited test of the lobby system on Windows was slated for March 14, 2022.<ref>(Feb. 3, 2021). Retrieved from https://alt.hololive.tv/news/243/</ref> Japanese language registration for the test launch opened on March 11, 2022.<ref>(Feb. 17, 2021). Retrieved from https://twitter.com/i/web/status/1362016055887978496</ref> The test launch was comprised of the lobby system and ran from March 11, 2022 to April 6, 2022.<ref>(Apr. 6, 2022). Retrieved from https://holoearth.com/en/news/507/</ref> On November 24, 2022, the lobby system was released into beta.<ref>(Nov. 24, 2022). Retrieved from https://holoearth.com/en/news/529/</ref><ref>(Nov. 21, 2022). Retrieved from https://holoearth.com/en/news/527/</ref>
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