COVER Corporation: Difference between revisions

→‎2023: Added link
(Included company department information published by cover on a note.)
(→‎2023: Added link)
(14 intermediate revisions by 6 users not shown)
Line 15:
| data6 = [[YAGOO|Motoaki Tanigo]]
| label7 = Headquarters
| data7 = [[Wikipedia:ChūōMinato, Tokyo|ChūōMinato, Tokyo]], [[Wikipedia:Japan|Japan]]
| label8 = Key People
| data8 = Motoaki Tanigo ([[Wikipedia:President (corporate title)|President]] & [[Wikipedia:Chief executive officer|CEO]])<br />Ikko Fukuda ([[Wikipedia:Director (business)|Director]] & [[Wikipedia:Chief technology officer|CTO]])<br />Kimiyuki Suda (Outside Director)<br />Tatsuo Tsutsumi (Outside Director)
| label9 = No. of Employees
| data9 = 154492 (as of AprilDecember 20212023)<ref name="CompanyInfo"> (Feb. 08, 2024) Retrieved from https://covercontents.xj-corpstorage.comjp/companyxcontents/AS05169/2eced6e9/cb1c/46c1/af96/0fb860877c84/20240208140638447s.pdf Page 34.</ref>
| label10 = Website
| data10 = [https://cover-corp.com/ cover-corp.com]
Line 27:
 
'''COVER corporation''' (カバー株式会社) or '''COVER corp.''', is the parent company of [[Hololive Production]]. It was founded by [[YAGOO|Motoaki Tanigo]] on June 13, 2016.
Its focus is on the development of VR and AR applications/software and Virtual Youtubers.
[[File:Cover corp - Official Organization Map.png|thumb|Official Company Map graphic illustrating the branches under Cover Corp<ref>(Sep. 05, 2023) Retrieved from https://www.youtube.com/watch?v=Gi1XDNLdjpw</ref>]]
 
== Internal Departments ==
 
According to a note published on November 16, 2022, Cover has 8 internal departments which are in charge of various aspects of the content production and promotion for [[Hololive Production]].<ref> (Nov. 18, 2022) Retrieved from https://note.com/cover_corp/n/nd14caef1e1c0 </ref> A brief breakdown of each department can be found bellowbelow:
 
=== Distribution and content (live streaming) business ===
Line 38:
 
=== 3D distribution business ===
This department focuses on the development of 3D environments and assets for COVER and Hololive. This department operates with relative autonomy from COVER, and has isits own mo-cap studio used for the delivery of 3D content by Hololive talents.
 
=== MD (merchandising) business ===
Line 58:
While this business uses ''Metaverse'' in its name, COVER has not yet clarified any ties to other "Metaverse" projects from major tech companies. Instead, this department is responsible for the development of the HoloEARTH virtual space, which COVER says has been in development for a while, but have only recently been able to begin presenting to the public.
 
== MilestonesHistory ==
{{See also|Hololive Production/History}}
 
=== 2016 ===
Cover Corp is established on June 13.<ref name="CompanyInfo">https://cover-corp.com/en/company</ref>
 
=== 2017 ===
Release of Ping Pong League, a virtual reality table tennis game, on Steam.<ref>https://store.steampowered.com/app/495520/Ping_Pong_League/</ref></br>
[[Tokino Sora]] debuts on September 7th on [https://en.wikipedia.org/wiki/Niconico Niconico] to 13 viewers.<ref>https://www.moguravr.com/vtuber-tokino-sora/</ref> <ref>https://www.moguravr.com/tokyo-xr-startups-interview/</ref>
 
Line 92 ⟶ 93:
[[Hololive English -Council-]] debuts. <br>
[[Hololive 6th Generation]] debuts. <br>
 
=== 2022 ===
The third HoloFes live is held, [[Link Your Wish]], alongside the first [[Hololive Super Expo]].<br>
Line 99 ⟶ 101:
[[Holostars English -Tempus-]] debuts. <br>
[[Hololive English]] becomes [[Hololive Production English]]. This branch now oversees [[Holostars English]] and [[Hololive English]]. It is overseen by [[Hololive Production | Hololive Production Japan]].
 
=== 2023 ===
The fourth [[HoloFes]], [[Our Bright Parade]], is held alongside the second [[Hololive Super Expo]] and the first [[Holo*27]] collaboration album.<br>
The first [[hololive 5th Generation|Hololive 5th Gen]] concert, [[Twinkle 4 You]], the first overseas concert comprised mainly of [[Hololive English]] talents, [[Connect the World]], and a second original music project, [[Blue Journey]] were all announced at the end of the SuperExpo. <br>
Cover launched an initial offering listing on the [[Wikipedia:Tokyo Stock Exchange|Tokyo Stock Exchange]]<ref>(Mar. 27, 2023) Retrieved from https://twitter.com/achan_UGA/status/1640261311031549953 </ref>. <br>
Cover also announced the completion of their [[Cover Corp Studio|multimedia studio]] which housed a second [[w:Motion Capture|Mocap]] studio, featuring over 200 high-end motion capture cameras, a chroma-key studio, and recording studio, totaling at a cost of 1.2bn Yen.<ref>(May. 22, 2023) Retrieved from https://note.com/cover_corp/n/nefc047ddc6ee </ref>
[[Hololive English -Advent-]] debuts.<br>
A new branch called [[Hololive DEV IS|Hololive DEV_IS]] is created along with the debut of [[ReGLOSS]].<br>
 
=== History timeline graphic ===
[[File:Cover corp - Branches Timeline Map.png|1280x339px|frameless|center|Timeline graphic of Hololive talents and branches under COVER. Made by [https://www.reddit.com/user/Shirheb/ Shirheb]]]
 
== Media ==
Line 114 ⟶ 127:
* [[Wikipedia:Hololive Production|Hololive Production]] - Wikipedia
* [https://ja.wikipedia.org/wiki/カバー_(企業) カバー (企業)] - Wikipedia (Japanese)
* [https://cover-corp.com/ir/news/230327_5253_COVER_Materials_for_Growth_Opportunities_and_Strategies.pdf Materials for Growth (2023 TYO Initial Offering)]
contributors
457

edits